Monday, January 23, 2006
Contrary to popular belief the origins of chess are not Indian, Persian or Chinese. The game was devised on the planet Chaos-IV as a means for the two co-rulers to govern the unmanageable planet. After centuries of fierce and brutal warfare between factions of rigid traditionalism and adherents to radical unorthodoxy, wiser councils in the planet's population prevailed with a shrewd concept to bring both sides together, save the planet, and encourage the spirit of competition. The heads of state, the two ablest minds the respective factions had to offer, would play a game of chess to ascertain ruling decision. If the traditionalist won, the decision would be his. If the unorthodox ruler achieved checkmate, he would make the decision. In the event of a stalemate, a synthesis of both points-of-view established policy. This method provided the balance necessary for the planet to not only survive, but held the drawbacks of each approach in check. In practice it proved to have one limitation. Chess games could be excruciatingly long. If an urgent situation required snap judgment the two venerable leaders dispensed with the chess and flipped a coin.
All the stories have been reposted at indeterminacies.blogspot.com. And good luck to Viruswitch who's playing against a real grand master of chess in a few days.